migraine

Keeping the peace

designer migraineThis is a post about your two best friends when it comes to actually making your game. Yes I am talking about mr Designer and mr Manufacturer. You’d think that since everyone is on the same team here things would be hunky dory between those two.  After all mr designer makes your product look good, and mr manufacturer well he actually makes the thing, so it is no longer stuck in the limbo of concept-land. Since mr manufacturer actually makes mr designers ideas materialize you’d thing that mr designer loves mr manufacturer. No…they hate each other…keep them separated…Have you seen the photos of cute cat and cute dog cuddling along…well they are not true…dog makes a move on the cat seconds after the photo is taken.

We are at a stage in our project now where our lovely most talented goddess of graphic design has got everything tied down and it all looks nice and impressive… so as natural progression goes we are approaching manufacturers to see how much it will actually cost to make our glorious game.

First point of conflict is that after receiving a couple of quotes you’ll have to convince your graphic designer that fold out shapes using spot uv and ultra rare specialist paper handmade by virgins in the amazon rain-forests using ecofriendly zero carbon state of the art inks is out of the question, as most manufacturers when you inform them of your budget want to print your game on loo paper.

 

Since printing on loo paper is not an option try to keep things simple at first… get to a game of acceptable quality and you build from there on. Oh wait I forgot here you have an issue with mr manufacturer…They don’t like changes, even the smallest change in your games configuration bears a huge impact on your games price.

cmyk

Another think that I have noticed is that you are going to have as many different game configurations as the manufacturers you approach. Each one makes his own box sizes, card sizes, pawn sizes etc, so it is my advice to find one that you can work with and stick with them….I nearly gave my graphic designer a cardiac when I told her that I was considering to go from bridge size to tarot size on my cards. No don’t worry Chiara bridge size is good I love bridge size bridge size is our friend….

This is my piece of wisdom for today…they say opposites attract so maybe my Manufacturer will get to be best friends my Designer and they can have long conversations about color palettes. Who knows?

until sunday logo

Artwork Decisions

Today after a week of careful consolidations we reached a difficult decision regarding the game’s artwork…We were presented with two equally beautiful and equally impressive proposals for our game’s artwork by Spiros and Chiara from untilsunday.

until sunday logo

We were very happy that both proposals captured the spirit of our game and we honestly had an extremely difficult time selecting which one we will go forward with.

Spiros on the one hand, coming from a classical art background came up with some amazing hand drawn artwork which had a lot of thought behind it, (I was really amazed on his explanation on how he selected the colors on each category and the fact that you could find meaning behind his every stroke).  Chiara being a graphic designer came up with something equally impressive and we particularly liked her use of geometry in convening meaning…

We finally decided to go with Chiara’s proposal as we feel it is more accessible to a wider audience.  We also decided that we will keep Spiros artwork for an alternative version of the game, (maybe a Kickstarter stretch goal) as it is really a shame for such beautiful work to stay locked up in a drawer. Worst comes to worst I’ll get Spiros to frame his artwork and hang it in the office. I promise that in due time I will post both artworks for you..