The Odyssey of self-publishing a game

Prototype update

Today I spend the morning updating my physical prototype, fighting with printers, scissors and glue. I just realized that my printer is out of order for some reason (Daah it’s not the ink… of course I checked the ink!) and I wasted about an hour trying to fix it before I quit.

Although not the final version and not the final art, I try to keep my prototype as much updated as possible so that my playtesters can feel that they are reviewing a game that is soon going to be published to a wide audience and not that they are just helping with a hobby family thing.

After a couple of hours I had to leave the table to stretch for a while, and Lord Byron took the chance to simultaneously bury himself into my game box and his tail into my coffee.

prot1

Lord Byron digesting some prototype game cards. Edgar Alan Poe, David Lynch and some Templars suffered most of the damage.